Hey well done! I really liked the UI and the dices rolls are a very nice touch!
I have a few suggestions if you want to make the gameplay more fun and intuitive :
- Having Stats and Skills is a bit to much, I would focus on only stats for the beginning. And I would display the stats of the heroes permanently in the UI to have it always visible.
- I would have really liked to know which missions require which type of stats to better allocate my heroes, and the same goes for choosing paths within missions. It would add a nice strategy aspect to the game.
- There is a lot of text, I would consider using colors and effects on the text to better catch the eye. Using a typewriter effect would help a lot on that regard (if want to see a really basic example you can check our game).
- And lastly, you already know it but the dice rolls are kinda misleading. I didn't understand why sometimes I had multiples dices and sometimes I had only one (one per hero, I imagine?) and the text displayed on the dice doesn't always match what the game tells me.
Overall really nice game, I really enjoyed the D&D inspiration! Have a nice day