I get I'm hangover, but I don't think picking a glass up and drinking it should be this hard. I think if I pick the glass up from too far away, it can't be drunk from, but also it remains at the same distance from me as it was when I picked it up while I move around ? So I have to drop it at a more reachable place, then get closer, then pick it up again, and then finally I can drink from it ?
That little mishap aside, yeah, great audio, nice visuals, original concept. I really like the idea of messing with the fov as the character is about to pass out, I wish it didn't happen so fast though.