Hi everyone,
I’d like to introduce a game I’m currently developing. It’s a SNES-style 2D Metroidvania set in a dystopian cyberpunk world where AI controls and clones anyone who is augmented.
I’m actively developing this project in my spare time, which admittedly is quite limited at the moment, and I submit progress builds to the SMVM Jam every three months.
I’m looking for active feedback and suggestions to help shape the game’s development, as well as hoping to build a small community around it to keep momentum going.
The game is currently in early development and is still very malleable, so ideas and suggestions will be taken seriously.
A few things I’m already aware of:
- The controls can feel a bit janky for some players. I’ve added a control editor to help mitigate this.
- The save system currently only stores the player’s position, not overall progress. I’m working on expanding this once the core mechanics are locked in.
- The character controller can occasionally behave unpredictably and cause issues.
There is an active demo available on my Itch page. If you decide to try it, I’d really appreciate your feedback. For general impressions, please use the page’s comment section. For specific fixes or suggestions, posting here would be ideal.
This game has been in part-time development for around two years now, so there’s quite a lot already in place. I’ve decided it’s time to start gaining some traction and hopefully build a reputation for developing quality games. With your help and feedback, I believe I can get there.
I’m also open to anyone who may want to assist with development. If that interests you, feel free to message me directly or join the Discord via the link on Neuronet’s landing page.
Heres to the Future
Some Screenshots:



