wow!!!!!!!! what a show stopper of a demo. the immortal kingdom holds a place of nostalgia in my heart but paper trails is on a whole other level game design wise. your growth as a dev and artist is amazing, and it really shines here :)
spoilers...
the 'nothingness' of the phantom design is truly so so clever, what a use of the medium!!!! my jaw dropped when that whole scene started. the tension during the chase and the trap was built masterfully. i truly cannot wait for what's coming down the line. more then worth the patience of a few years, i'm so happy to have kept tabs on this project!