The blending of the unit command with direct combat is very cool. Left-click drag, and right-click move made the controls flow extremely well for me. Being able to do it from the map made it feel like an entirely different kind of playstyle. I could imagine there being progression that would allow you to specialize in active combat or RTS. But even as is, I think it’s really impressive that you’ve got both those systems working seamlessly with each other.