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(1 edit)

I think it fits the theme pretty well with the bunny hiding in strange places.  The path-finding for the player control was pretty good.  I would have liked to have a more zoomed-out view or a directional indicator or something to help me see where the bunny was.  The first time I wandered around the map and didn't see anything, and apparently the bunny escaped.  As a player I wasn't really sure what my strategy was supposed to be to increase the chances I cross paths with the bunny before it escapes.

Well done making this game!

Thanks for the great feedback. Good idea with the zoomed out view. Didn't really have time to make a better bunny AI, and I agree with what you are saying. Thanks for playing!