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hi guys, I played the most recent build yesterday. here's my thoughts:

- main menu looks great. that art is very fitting for the style. loading screen gets me in the mood and conveys the theme well.
- the room I start in looks quite nice. character is untextured and unclothed (placeholder). lighting is good.

- the place where I place the book looks like something I can pick up instead of an empty space where I drop the book. maybe a dotted line would make more sense?

- the UI is hopelessly confusing and one of the main issues here. I seem to be having two inventories, one to the side and one under I. I don't understand anything about the visuals of them because they're in a placeholder state currently. what's the difference? where do items go when I pick them up? 

- the transition to the forest only became clear through dialogue. this is a shame because if I were to have clicked through I wouldn't have realised I was now teleported into the book.

- forest looks pretty OK. from the screenshots, the rest of the environment does too. the flames are a little strange because they're cards, and I could nitpick the path as there are some resolution issues and it could just use a layer of polish in general.

- the putting together of the well was just broken so I couldn't continue. apparently I first need the wood and then the bucket? but the bucket just kept sticking and the wood didn't seem to interact with the frame at all. this is why I couldn't continue to the rest of the game.

- PLEASE set ESC to 'exit popup' instead of 'return to main menu and restart section of game'. it was very frustrating.
thanks guys! hope you can work some of this out before the deadline. overall, interesting theme, looks like it could be fun but unfortunately broke for me before I could really play most of it.