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(+1)

Despite the camera issue that other's has been having, I think the game is quite fun. I do like stargazing, and I am always happy seeing that in a game. The concept is really nice, and I think there is potential to make it a cosy observer narrative game, if that makes sense. I quite enjoyed the AI and the things it said. It's a bit sad seeing how it ends, but I swear I've read all of them, I promise.

Other things I like:

  • Funny flavour text for each observable planet
  • Nice gameplay loop
  • Music sounds really nice

Suggestions:

  • The camera issue obviously needs some fixing, and I think a sensitivity slider would be helpful
  • I wish the ending were a bit more elaborate. It currently feels too sudden and left me really confused
  • The quest UI should be fixed to the side instead of the centre, so as not to block too much of the view of the game
  • It would be nice to have some difficulty increase when getting further into the game e.g. camera issues, stars being blocked by something else, different lens etc. Yeh true it's hard to make star gazing difficult

Thanks for playing, you're right with everything. The making the game harder each day was an idea, but considering I made all the events in the last all-night made me cut all fun content that required more than copypasting. That includes the ending, sadly. But well, maybe in the future I polish it!