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(+1)

I played it on my phone, and here's what happened:

1. The level with the climb up the red platforms is almost impossible to complete (definitely on my phone). The statue is literally standing there, trying to lift it. The timing to jump to the next platform/stone is very short. I was lucky to see that you can skip the level. 2. All other levels are passable, though not on the first try. (That's why I saw the skip level almost at the end (I thought it was "first night is the end"; I was too lazy to translate the dialogue, sorry).

3. As a platformer, the game is well done, but there are also some places that make jumping difficult (but generally tolerable).

4. It was very, very strange to see the jump on the left and get used to it (as everyone knows, it's always on the right). It was hardcore, but I managed to get to the village with 5 ponies (I couldn't figure out where to go next without dialogue), and after each difficult level, I got a pleasant feeling from completing it.

5. It took 25 minutes.

That's all. Thank you.

(1 edit)

oh, yeah, the dialogue being in English is a definite weakness of the game. not sure the best thing to do about that. maybe i could add a non-English mode that simply makes the dialogue optional...

if you did stop at the first night--that is not the end! the end is the fourth night. in each night, you must go through all the dialog, and then sleep on the hay at the bottom center of the level (with the X button).

i haven't been able to figure out exactly which level you're referring to in your point (1). but yeah, on mobile the levels are all hard. i play tested up through the third night without any skips but they were definitely harder than normal.

thanks for playing!