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Cool concept! Would have been great to have a reset button (or maybe I missed it?), sometimes the box got stuck and I couldn't continue. But overall great job!
PS: I'm curious, how did you implement the shadow opening doors?

Thank you for the comment! Unfortunately We weren't able to put a reset button in but you can actually swipe the box in a way that gets it out of the wall ( It's weird I know ). For the shadows the visuals and the function is completely separate. The visuals are made using Godot's 2d shadows. Then we use Raycasts to check if there is anything in the way between the light source and the door!

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Oh yeah raycasts makes sense, thanks for the reply!