Nope. Same result.
I'm checking and the binary is build for 32 bits, right? It might be that the reason, my machine runs 64 bits OS.
Log: https://paste.ubuntu.com/p/d2gGCwRyYJ/
Nope. Same result.
I'm checking and the binary is build for 32 bits, right? It might be that the reason, my machine runs 64 bits OS.
Log: https://paste.ubuntu.com/p/d2gGCwRyYJ/
Got a 64-bit build up here, could you check if that works any better?
https://www.dropbox.com/s/x9wdr9q8s7h5t6t/Doomstar_0612.zip?dl=1
Thanks a lot. Sadly, stays at loading screen (with and without -force-opengl) (log from terminal: https://paste.ubuntu.com/p/ZW7N56KQTB/ )
I have added as well both build to Steam and try to run them from it. Same result.
Network manager show no internet activity.
Log file after add the game to Steam: https://paste.ubuntu.com/p/Qjhj5ysp6M/