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I gave it a try and honestly, once I understood the start button positioning, it just flowed.

I didn’t expect to enjoy it as much as I did. It’s surprisingly refreshing to just relax into a game without thinking about systems, retention, or optimization. I just… played.

There’s something genuinely nice about that. Keep building on this.

Oh, and the atmoshpere/sounds .. perfect

Tysm for playing, and I'm thrilled you enjoyed it! It really is so motivating to read this!

I had really hoped the title screen would serve as a sort of tutorial. You see these buttons fall into place so you can see that they're able to move. But when you click on one it just falls instead of activating an event like you might expect. And the hope was for it to try and communicate that basic gameplay loop of "drag an object to it's appropriate location".