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First of all, you finished a game that looks great overall — and achieving that in just 7 days, especially for a solo developer, is impressive. Great job!

Things I liked:

  • The theme is very well applied. Every level truly feels like a strange and unsettling place.

  • The overall experience feels very immersive. The SFX, level design, and mechanics all work together in the same direction, creating a cohesive atmosphere.

Constructive Feedback:

  • During the first monster chase, I tried stopping to see what would happen, but nothing happened. I would suggest adding a lose panel with a retry button for situations like that. It felt a bit awkward that the monster just stared at me without any real consequence or impact.