First of all, you finished a game that looks great overall — and achieving that in just 7 days, especially for a solo developer, is impressive. Great job!
Things I liked:
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The theme is very well applied. Every level truly feels like a strange and unsettling place.
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The overall experience feels very immersive. The SFX, level design, and mechanics all work together in the same direction, creating a cohesive atmosphere.
Constructive Feedback:
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During the first monster chase, I tried stopping to see what would happen, but nothing happened. I would suggest adding a lose panel with a retry button for situations like that. It felt a bit awkward that the monster just stared at me without any real consequence or impact.