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Core bonuses ruled incorrectly

A topic by Sm0t1 created 31 days ago Views: 82 Replies: 2
Viewing posts 1 to 2

Just noticed the way the game gives you access to core bonuses is not as written in the official rules. Access to core bonuses from different manufacturers considers every individual level acquired, not the total level. For example, a level 3 license in a mech counts the level 1, 2, and 3 separately, for a total of 6 licenses and access to 2 core bonuses, not one. This lets you get a core bonus with 2 levels in a single frame rather than 3.
 

In Lancer Tactics, you need 3 license levels to get a core bonus. To be fair, this is only explained in the example from the wording of rank 1 AND rank 2 for a single mech, and isn't all that clear. It does however make core bonuses way more accessible, so it seems intentional. Game so far is great btw.

(1 edit)

Ah, I believe this is a very unfortunate typo in the book; from the semiofficial Lancer FAQ:

Core Bonuses Errata?

The text currently reads “These ranks can be in any combination – for example, you might have the rank I and rank II license for one mech and three different rank I licenses, equaling six in total.” This should instead read “These ranks can be in any combination – for example, you might have the rank I, rank II, and rank III license for one mech and three different rank I licenses, equaling six in total.” Each rank in a license counts once, regardless of whether it is rank I, rank II, or rank III of its respective license.

You can see it working like it does in LT in COMP/CON, as well.

Damn