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This is a nice portal-inspired puzzle game!  I think the gas mechanic has a lot of potential, I wish there were more levels haha.  Here's some feedback!

Things I really enjoyed:

- The atmosphere build-up from the beginning and ending "scripted" sections of the game is great. The robot voice also adds a lot imo; I think this is the first game jam game I've played that has genuine voice audio for dialogue!

- I liked the ingenuity of the puzzles. I think there's a ton of potential with that rotating room section mechanic + gas tubes to create a lot of interesting puzzles / solutions. 

- A lot of things in the game have audio, which is great! I think the ending 'cutscene song' especially is awesome, really ramped up the intensity.

Things that could use some work:

- The audio in the game is great, but it sounds like there's a lot of clipping and volume normalization issues (i got jumpscared by that menu music, but then had to turn the volume back up once the game started because I couldn't hear the voice haha). I would tune up music / sfx using free software like Audacity to get it sounding crisper!

- I ran into a couple frustrating softlocks in both levels (mostly due to the rotating wall mechanic). I think having a way to "restart" each level at the beginning would help tremendously with this.

- I wish there was some indicator (like a sfx beep) that told me when I finished each level. During the second level, I mistakenly thought I had more to do after finishing it, but then realized after a couple mins the door was already open.

- Not important, but I noticed the ending logo screen doesn't cover the entire screen xD 

Overall a fun game!! I would be super interested in seeing what kind of puzzles you guys can cook up with that gas mechanic, if you decide to keep working on the game.