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(+1)

Love the music, the art is also very nice.

I like jumping midair over long distances, but the enemies were more frustrating than challenging to me. On some trajectories there's little to no room for evasive maneuver, so I just have to start jumping at the right point in time for no enemies to await me there, which isn't a very fun gameplay to me...

I'd appreciate more static enemies (or maybe just environmental dangers ?)

THANK YOU SO MUCH FOR THE REVIEW. I appreciate the music and I agree on the play style. The character has a gun that can be used to shoot the enemies but that too is not that fun. I'll need to work on both of those in the future. We do have more static enemies planned though! Thank you again!

(+1)

OMG I totally forgot about the gun ! I used it in the very beginning but then I got carried away in the jumping and its existence slipped my mind. Probably not a design flaw, just me an ADHD ^^.