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(+1)

The artstyle of the game looks really nice, with a really immersive atmosphere. Unfortunately, I can't get to the end due to the game crashing in the room puzzle (the second time you go through the corridor). Speaking of puzzles, I am not a big fan of the audio puzzles right now, as the sounds seem so similar to each other, especially when I am playing just on an ordinary setting without blasting the volume up to eleven. I guess it would be way better if there were also some graphical hint as well, or at least make the sound significantly different for it to work. But other than that, I think the game is pretty well made and polished! Nice job.

Other things I like:

  • An unsettling story (would love to see the ending though)
  • Nice low-resolution style that reminds me of some really old games

Suggestions:

  • I will suggest using E for both interacting and progressing text. It felt a bit strange to have two buttons that basically do the same thing