First of all, you finished a game that looks great overall — and achieving that in just 7 days, especially for a solo developer, is impressive. Great job!
Things I liked:
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I think it’s a good and original idea with strong potential.
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I really like the SFX when the player is caught — I found them very funny!
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It’s a short but complete game with an ending, which is already a big achievement for a solo developer in a jam.
Constructive Feedback:
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I would suggest developing the narrative further, as I think that’s where the game could gain the most quality and depth.
Additionally, it would be great to include more types of puzzles besides the platforming and chasing sections. Taking inspiration from escape room–style games could be very useful.
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Finally, adding background music could help players feel more immersed in the game world.