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unity-wave-function-collapse

unity procedural level generation with the Wave Function Collapse algorithms · By selfsame

3d?

A topic by ManFromNeptune created Jun 13, 2020 Views: 686 Replies: 1
Viewing posts 1 to 2

Hello, first I want to say that you've created an awesome asset. It's really great for people like me who had a hard time getting into WFC coding. I wanted to ask you if you are maybe planning on adding 3d WFC support in the future? Some tutorials I've watched/read suggested that extrapolating a 3d model from a working 2d model isn't that difficult, so maybe you could try it? 

Developer

Hi @ManFromNeptune,

Yeah i'd like to attempt a 3d version at some point, not sure when i'll have time to though.  In the meantime, the original auther has published a 3d version of the tiled model at https://bitbucket.org/mxgmn/basic3dwfc/src/master/

Now that Unity uses a modern version of C# it should be easier to get it running inside a Unity project