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Superrr interested by this one!! love the exploratory nature of the choices, and the closed timeloop. I think my favorite detail is the randomization of the days, which to me represented your character losing track of time, and contributed to the feeling of helplessness and monotony and loneliness on the space station! I'm also very curious about the holding cell haha. Overall a very successful piece imo, 10/10 would go insane alone in space again

Thank you so much!! I was kind of worried about how this game would be received, it felt almost too avant-garde but I'm really glad to hear you enjoyed it!

OH also there's more to the holding cell and some other rooms if you look closer....