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(+1)

I loved the freneticism of the game! The running velocity was SO high but that was SO good, or at least that was what I felt. My max record was 61, I found a bug that let me reload and cancel animation to have basically infinite ammo, but then I failed to reload so I ended up getting surrounded and died :(

(+1)

Thank you for the feedback!! happy you liked the movement :D

I knew there was something wrong with the reload, but the bug for me was shooting right before the animation ended lol not canceling the reload right away, couldnt figure out how to fix it. I'm curious as to how you enjoyed the speed of your movement, a lot of people seem to point out that its unfair, I can't tell if it is really the movement's fault or the way the map is laid out. if you could tell me about where was the 'fun' feeling in it I'd appreciate it a lot.

anyways, thanks for checking it out :D

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Yeah, i found it fun because it let me try to do some parkour across diferent platforms and sure, sometimes the character would slide away a bit but that usually didn't matter because you could jump to another platform.  I also find that without the velocity, the game would be even harder since it's the only way to run away from crystals. Maybe people complain about the layout, that could be it.

I think that you could try to switch the velocity or (even better) adapt de layout of the map to get some juice out of the parkour of the game, this way is not a bug; it's a feature ;)