Visuals
1 ... (main): this static on title feels little of
2 ... (main): Add zoom animation interpolation/tween on mouse button hover
3 ... (game): < bg, icons, buttons> vs <map> art aesthetics mismatch -> this looks mismatched based on LV of detail.
3.1 . (game): adding more detailed tileset might fix this
4 ... (game): screenshot shader looks nice but it looks buggy too (it feels like game lags
5 ... (game -> game over): animations are perfect placed
6 ... (game): maybe adding moving film icon after hovered (now only zooms out)
7 ... (game): maybe add small animation to UI
Design
1 ... unique "gamble concept"
2 ... got game mechs. without reading tutorial very fast -> that is good sign
3 ... (game->story): Add UNDO
4 ... (Game->selecting film): there UNDO probably wont work, cause checking where RNG is placed?
5 ... why i lose always at around LV 3?
5.1 . maybe decrease hardcore -> you are able to pass with less score (now its too hard)
Controls
1 ... mouse click works +1
Sound
1 ... good chilling one +1
Bugs
1 ... (main): credits/quit button does not work
2 ... (game): press down on film already do action -> change to click
Good job overall