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(1 edit) (+2)

Visuals

1 ... (main): this static on title feels little of

2 ... (main): Add zoom animation interpolation/tween on mouse button hover

3 ... (game): < bg, icons, buttons> vs <map> art aesthetics mismatch -> this looks mismatched based on LV of detail.

3.1 . (game): adding more detailed tileset might fix this

4 ... (game): screenshot shader looks nice but it looks buggy too (it feels like game lags

5 ... (game -> game over): animations are perfect placed

6 ... (game): maybe adding moving film icon after hovered (now only zooms out)

7 ... (game): maybe add small animation to UI


Design

1 ... unique "gamble concept"

2 ... got game mechs. without reading tutorial very fast -> that is good sign

3 ... (game->story): Add UNDO

4 ... (Game->selecting film): there UNDO probably wont work, cause checking where RNG is placed?

5 ... why i lose always at around LV 3?

5.1 . maybe decrease hardcore -> you are able to pass with less score (now its too hard)


Controls

1 ... mouse click works +1


Sound

1 ... good chilling one +1


Bugs

1 ... (main): credits/quit button does not work

2 ... (game): press down on film already do action -> change to click


Good job overall