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The artstyle and theme for this game is really great! I like the idea of this version of Papers, Please where the people you check get on a bus and stay with you for longer stretches of the game. The UI was very interesting and I like the approach of making it look like it's really on paper. Additionally, the setting and creatures were very cool to see. Unfortunately, I feel the game does not have enough internal consistency. These types of games should reward paying attention to little details. For example, I thought I was clever for noticing that one of the Longarms had "Longarm" on their ID instead of "Longarms", but then I noticed every other longarms also had that. Similarly, every Seat Demon I found had dialogue, even though the journal said they were silent. I think this is ultimately a matter of game jams not allowing for enough time to polish games but it still lead to a confusing gameplay experience. If you do a postjam update, I think these kinds of changes are what could make the gameplay very interesting and special!