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The artstyle and theme for this game is really great! I like the idea of this version of Papers, Please where the people you check get on a bus and stay with you for longer stretches of the game. The UI was very interesting and I like the approach of making it look like it's really on paper. Additionally, the setting and creatures were very cool to see. Unfortunately, I feel the game does not have enough internal consistency. These types of games should reward paying attention to little details. For example, I thought I was clever for noticing that one of the Longarms had "Longarm" on their ID instead of "Longarms", but then I noticed every other longarms also had that. Similarly, every Seat Demon I found had dialogue, even though the journal said they were silent. I think this is ultimately a matter of game jams not allowing for enough time to polish games but it still lead to a confusing gameplay experience. If you do a postjam update, I think these kinds of changes are what could make the gameplay very interesting and special!

Thank you for the compliments! Yes we didn't have enough time to give other variants of most of the monsters, you can especially tell when some still have placeholders. We do plan to make post-jam updates to the game and hope you'll be glad to see it!