AYOOOOOO ORSONIKSSSS(if ur going to read this lol), I GOT A REAAAALLY GOOD IDEA FOR A GAME FEATURE!!!
What do you(AND YALL, READERS) think abt adding playable characters??
It will be rly fun/interesting, and I got idea how it will work:
Two options:
BEING ABLE TO CHOOSE SPECIES YOU WANT TO PLAY AS
PLAYING AS RANDOM SPECIES
Like, each one will have personality, emphasis and features
(I AM RUSSIAN MYSELF, NOT USING TRANSLATOR, SO EXPECT LANGAUGE MISTAKES)
(EVERYTHING IS BASED ON GUNSAW DESCRIPTIONS AND MY PERSONAL THOUGHTS)
We got 14 characters from gunsaw, and there are my ideas of gameplay for each!
Expie
everything we have now in the game ;3
Orange
Having four arms(For using them to hold things, OR SOME SKILL BAR TO BE ABLE TO USE THEM PROPERLY)
Lower intelligence, higher strenght
Slightly more sensitive mentally
More health(IDK what that means)
Sluggish and bulky
Loves hugs
Milky
Being intelligent and harsh
Fragile
Slightly more maneuverable than expie
Being harsh and not paying much attention to killing traders or finding corpses
High intelligence but low strenght
Leapy
Emphasis on maneuverability
Fragile
Doesnt pay much attention to corpses and such things
Bad at talking with traders
Low resilience
Chompy
Can not drown, swims good(useless rn, isnt it?)
Low resilience, a bit higher strenght
Sensitive mentally
Gets really upset and scared when see a corpse
Gets REALLY depressed by killing someone(What do you think about a debuff like feeling guilty for murder or smth like that?)
Loves hugs
Roza
Freezing hands(paws) - they're able to freeze her wounds to stop bleeding
Immune to cold and heat
Sensitive mentally
Gets REALLY depressed by killing someone(just like chompy)
Good at talking with traders, they allow hugs more often.
Loves hugs
Low resilience and above average intelligence
Voyager
Being mean to traders and usually ending up becoming enemy to any trader they meet
Not paying attention to killing traders or finding corpses
Fragile a bit
More maneuverable than expie
(no cloaking device, they was sent here by hoomans and they did not give one lol)
High intelligence
Baron
HIGH health(Idk how this will work....)
Nice at communicating with traders
SLUGGISH AND BULKY AS HELL
Bad metabolism(slow regenration)
High strenght
Chik
Multiple jumps in air
Maneuverable
Slow fall
Bad at talking to traders(Although, they allow hugs more often)
Fragile
Intelligence above average
(I do not understand this character at all)
Crystal
Have a long tongue. Can shoot it into items to pull them over
IF PUTTING TOO MUCH FORCE ON TONGUE, IT MAY TORE OFF
Bad at talking with traders
Sensitive mentally
Every skill is average
Velvet
Have 4 large legs on her back, quite useless(BUUUT, WHAT ABOUT SKILL BAR TO MAKE LEGS ON THEIR BACK USEFUL)
Can spit cobweb(Can use it as bandage)
NEEDS killing and sadism. Killing traders and living beings makes them happy
Sluggish and bulky
Cannibal, enjoy eating other specimen
Every skill is average
Icke
Aggresive and bad at talking to traders
Intelligence is a bit lower average
STRONG legs(idk how to use this... jumps maybe?)
Every skill is average
(out of ideas here)
Shelly
TANK!
Really resistant to any damage, but their worst fear is falling. Shell cracks, internal damage
HARD healing, shell is making healing difficult
Radiation resistance
Cannot talk
Traders are scared of them
High resilience and strenght
Dune
LOVE MEAT SO MUCH(AND NEEDS IT)
Can breathe underwater
GOES CRAZY IF STARVING
Hunger is x1.2
Bad, REALLY BAD at talking with traders
LOW intelligence and high strenght
TELL ME WHAT YALL THINK (Reply someoneeee pleeeeeaaaaseeeeee)
IF I SAID SOME NONSENCE, IM SORRY
(spent 2 hours on that message and few months on account)
(the thing is that i tried to send this idea in discord, but i did not find/understood how. BUT THEN i saw that orsoniks answers on ppl's comments here, so i decided to try my luck here...)