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A whole city? Thats a big work here i see. I really enjoyed the mysterious vibe of this game. Exploring the town and slowly uncovering what’s wrong was very engaging. The atmosphere and music worked really well together and gave the whole experience a slightly unsettling tone. I do agree with some feedback about direction. At times I felt a little lost and wasnt sure what objective I was currently progressing. Maybe something like a small notebook system or clearer reminders after NPC conversations could help.

Thank you! It was a big work, big props to our map designer Ignacio, he is a beast!