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My only issue with this game is the whole time gate thing. I want to be able to visit an area or do a thing as soon as I find out about it, not wait around guessing how many times I'm going to have to walk to the same place or talk to the same people to get through the plot.

(+1)

Understood, but it wouldn't be the same game without the time gating. That's what makes Rogue to Redemption something of a simulation, rather than a, "Get stuff done as quickly as you can," game.