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Welcome and thanks for joining! Sticky

A topic by Kouda Ha created 23 days ago Views: 86 Replies: 1
Viewing posts 1 to 3
HostSubmitted(+2)

Welcome to our first game jam! Thanks for joining!


Make sure to remind yourselves of the rules (we're rather laid-back, it's mainly to be SFW, use at least one thing open-source, and use no Gen AI). The theme will be revealed just before the game jam starts!


We're here to encourage the use of open-source in games development. For the use of open-source in this game jam, it would be absolutely amazing to have submissions made with solely open-source applications and also made open-source themselves (sharing your source code, and/or repos so that others can explore how games are made, or even so they can add onto other's submissions just for fun after the jam) but if you're unable to do this it's ok as we only require that at least ONE thing in your game dev cycle includes something that is open-source.

This is mainly to make it more accessible to newbie game devs who (for example) might not have experience with open-source game engines yet but have experience elsewhere or want to try something new. If you (for example) are just starting out and only know the basics of using the 'Unity game engine', you can look for other game dev tools that are open-source such as 'Blender' to make your 3D models/game assets with, or maybe art applications like 'Krita' for general artwork (assets, your game characters, background images, etc) and include those in your submission and game.


A few examples of Open-source you can use (nonexhaustive list, please comment more below or what you like to use! Bonus points for user-friendly and things quick to pick up for newbies):

Game Engines: Godot (2D and 3D games), Ren'py (Visual Novels), Twine (Visual Novel/choose your own adventure story-like games), GDevelop (no code/drag-and-drop type interface)

Artwork/asset making: Blender (mainly 3D modelling), Krita (artwork/drawing, 2D assets and game characters)

MusicLMMS (music making), Audacity (audio editing and recording)

To avoid burn out we take a one month break inbetween gam jams, you could use this for a much needed break, to join other game jams for fun, or to explore open-source applications and have a play around with new game engines, asset making, and (if applicable) maybe learning version control. If you join us on future game jams we'd love to see you showcase your new (open-source) skills ( ・∀・)っ凵凵c(・∀・ ) 

Submitted(+3)

I love open source and can't wait