Nice work, it kinda turned out into a very chill sailing game. It reminded me a bit of Pirates!
The generation of islands is quite nice and I like all the flavour with events. It does become easy once you know how to exploit it.
I had an event that gave me the choice of stealing cursed gold for some natives, the hover over text said "set take cursed gold flag to true" which does get across what it does but it feels too technical for flavour text. Not sure if it was a place holder or not.
Speaking of that event I could spam hunt on an island and basically get endless treasure so i just gave the locals their measly 8 gold back when I had near 100.
Regardless, I had a bunch of fun with this and I like the nautical song in the background, very fitting.