Neat little entry, It definitely has that lethal company sort of vibe. I didn't realize I could sprint until my 3rd run but I don't know why I didn't try shift sooner, I was able to win a few levels before finally I lost another.
I like the little twist at the end,gels very well with the grim vibe of the whole game.
The sound of the ship about to take off as the timer counts down was pretty anxiety inducing so it fit well with the theme of the game.
Some audio options would be nice especially since some SFX seemed to be way louder than everything else.
Nice work.