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(1 edit)

Really cool game, the dungeon building aspect felt very unique and interesting. There is a lot of room to expand with this idea.

It was a little bit difficult to place rooms though. I also managed to avoid the monster completely my second run by just never opening the room it spawned in. Not sure if that was intentional or not though.

Also I want to mention the door animations, top notch!

Thanks for the comment/feedback.

The enemies can open doors, but the behaviour is sometimes a wee bit erratic and they decide to patrol again rather than hunt. You might've been 'lucky'.

As with a few other comment, the placement is a bit frustrating (especially all the options with the combination of placement and rotation/orientation). I know I can improve on that and plan to.

Thanks again and good luck with the jam!