Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Visuals

1 ... try different fonts, select one free for commercial use: https://fonts.google.comž

2 ... I love your game icon

3 ... very good shader when you die

4 ... visual bug: I can stand on portal/trees

5 ... this revers shader looks sooo good

6 ... maybe create enemies of different sizes/shapes

7 ... shader animation line for breaking crystal would look so good

8 ... TP death looks weird -> you kill enemy & they disappear -> example of fix: add fade zoom out shader


Controls

1 ... works as intended - no flaws


Design

1 ... I love the idea of playful wizard

2 ... I don't want to be reverted 10sec ago when more enemies were alive (so this ability respawn enemies which supposed to be dead?!)

3 ... add hit in which direction are children (its easy to get lost right now)

4 ... very good dodge mechanics when unlocking crystal

5 ... you almost outrun fire ball (this might be weird)

6 ... sometimes enemies feels stupid (they fire fireball where you are -> you are able to outmaneuver them by rotation/moving around them) -> but that may be good thing


Bugs

1 ... game lags when you click play

2 ... options button doesn't work on my side

3 ... you have buttons named: "RestartButton" & "MenuButton"

4 ... smally typo "You're Died" -> probably fat finger -> "You've died"/ "You're dead"


Sound

1 ... no main sound, no gameover sound

2 ... the choice of <changing sound tempo> after reverted shaders is very good


Overall I enjoyed it, good work

Wow, your feedback is incredibly detailed. I really appreciate it! I didn’t have enough time to add sound effects for the main menu and game over screen. And regarding the options menu, it’s not a bug, the feature simply isn’t implemented yet 😄 I’ll do my best to improve these aspects moving forward