The combat system is really tricky but once you understand it it feels nice when you manage to kill an enemy in just two spins. It might still have a bit too much RNG though, would be interesting to see how the game plays without the rock, paper, scissors mechanic.
On my best run I managed to get to the boss with 40/100HP and sword, shield, and health skills all at 25% but didn't manage to win. Would maybe be nice to see the enemy HP somewhere so I could have seen how close I got to winning?
I really liked the art style too, the 3D level transitions were smooth.