I love the commitment to aesthetic visible in every inch of that game. Unique story and artstyle. I enjoyed the shooting, however for me there were some drawbacks:
- no mouse scroll weapo switching
- ammo and heatlh pickups should be instant, I spent too much time destroying crates just to hower the mouse exactly on each ammo pack
- knockback from damage really bothered me while shooting
Keep up the good work, because you have something really worth polishing here.