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(+3)

Visuals:

1 ... I love thing  publish page bg animation -> elements fits together very well.

2 ... LV 1 before going to elevator -> colors adjustment (walls & floors looks almost the same)

2.1 . Character colors are almost the same as bg & walls -> hard too see

3 ... This elevator scene with little tunning (animation would look much better -> example: little samera movement of elevator)

4 ... I am not sure but are those messages scripted to appear after 3sec?


Design:

1 ... Giving player option to disable phone & decide when to send message -> gives the feeling of control.

..... Now I am not able to turn off phone when I want.

1.1 . but this phone message with elevator looks interesting

2 ... I would rather see I am able to spam answers than wait (2sec) if I fail

3 ... what if I fail this puzzle? -> its 

4 ... color puzzle would make people give up (is this LV 2 Power Ranger riddle)?


Bug:

1 ... spamming E on closed elevator stacks messages "cant open"

2 ... Looks like you have trigger on test: click test -> exit -> you can not reopen test except going out of trigger range & re-enter.

3 ... writing correct answer -> you are able to enter another answer -> you get message wrong (correct answer still applies)


Sound:

1 ...I can listen this sound more than 5mins good job

fair points, thank you for feedback! i'll try to look out more for those next time we make a game, but anyways, thank you for playing!