Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Alright things i didn't like first:

- Gotta add sprinting and crouching, up the movement experience

- Holding Q/E to keep rotating

- Shift + Click should auto-craft everything you put into the crafter

- Dont lock away object destroying behind a tool

- The igloo-checking system needs real work, i think it's a fundamental point of the game and has to be on point to offer fair judgement of the player's building.

A pengiun said he wanted a square igloo - i literally just built a floating rectangular platform and that was an S.. I get player freedom, but I think the judgement should be more strict, furthermore I think the exact details should be hidden to entice the grand reveal of how good the player did in their build!

- I dont get the roofing judgement - i dont know what it accounts for, i dont know what it measures, i found myself spamming blocks for the roof to get the number just to go by 1%/2%

For the good stuff:

+ Good graphics, good vibe

+ Nice enviornment, already looks good in the prototype stage

+ The base gameloop is cool and could be rewarding once everything is set up

+ Cute penguins

Looking forward for more prototype builds!

Thanks for your feedback. Rotating blocks by holding down the Q/E keys is a great idea. Sprinting and crouching will also be added. The igloo checking system is really difficult for me to implement, but I'm trying to improve it.