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You definitely nailed the theme. Unfortunately i was only able to find 4/5 dolls before triggering what i would think the ending state is. The final one i missed out on i assume had something to do with the runner since i was hinted that i needed someone to move to reveal where the doll was. I also got quite lost somewhere in the middle and had to turn on easy mode. I think it would be good if the NPCs repeated the important bits of info (what to do, who to look for) after you go through their dialogue once, so that players can get steered back on track if they missed out on stuff in the dialogue. The sound cues were cool. I think it would be good if they were spatial as well (ie directional audio, gets louder as you walk closer to where it came from), and they can be used as a tool to direct players on where to go as well.

What a nice review! The locations of the 5 dolls are: behind factory, in a lamplight in the runner's street, top of the wooden planks at the cabin, where the girl is after she dissapears, where the guy looking for the phone is after he leaves. The 5 dolls is just an easter egg, you need to interact with the characters and follow the story to get to the actual ending. If you ever revisit the game, let me know!

Did you find the phone for the guy in the suit? I think this is the place where most people miss it, it's in the stadium after the punk couple moves!

Ah, i wasnt able to find the phone. I think i clicked through his dialogue too quickly (was the first NPC i talked to in the town) and i missed out on what to actually look for.

He has random lines, some of which are pretty funny, specially after you give him the phone and he goes to the alley. I think I should have mentioned in all of them that he needs the phone hahhahha. Thanks to you I added a small guide in the game's page, since it can be a bit hard to follow the story if you don't read everything really carefully and check everything. I really recommend playing it until the end, it's really short!