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Nice idea. Strange controls, I mostly found myself clicking the direction I wanted with LMB and ignored most of the other controls. Cubes took a long time to register as being collected so lost some of the satisfying feeling of hitting them. Also the music ran out before the end.

Thanks a lot for the feedback!

About the music: for some reason the web version lost the loop function, but the Windows build works correctly. I’ll fix it once the jam is over. For the cubes, yes i definitely need to speed up the approach and collection so it feels more responsive. As for the controls, the LMB click was added exactly to allow quicker gravity changes without switching to the “stop” mode, which can slow down the flow in some situations. but if you need to look around to understand where you are and where to go its helpful, the camera rotation with Q/E is mostly there to let you rotate the view in directions that wouldn’t be reachable past a certain angle. I want to replace this with a different system so those extra control won’t be needed anymore.