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(+1)

you downloaded the test build before I removed it! which is no issue at all.
I think this test build had the option to play easy mode? I don't remember. But if easy mode is still too difficult then it's my mistake as a designer.

The official demo is coming out soon and I am implementing a guaranteed heal after each enemy attack in all difficulty modes. Hopefully that feels better for the player.

I have watched other people play too and some of them said similar things as you, but I have also seen other people perform really well. I think Normal Mode is moderately well designed in terms of pacing, I just needed to implement better support mechanics. Which I have and will as players progress further. Thanks for playing my freakin game.