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Thanks for the comment and feedback. We were trying to make inventory management part of the struggle in the overworld, and there is an option to upgrade the player inventory to 20 (and the cave has unlimited storage). But I think there was some things that didn't get enough love to feel good. So maybe more inventory space would be good, or reorganizing the crafting tree, or what/where materials can spawn (Day 1 vision was to have 3 distinct worlds lol if you can believe that. We had to scope down and were running out of time)