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I didn't get past the "analyze the residue", not sure if it was bugged or I was just being a dummy.
But that was so unsettling! that constant hum of those otherworldly pillars was keeping me on the edge of my seat. I feel like the game needs a lot of polish, the shadows are a bit wonky, assets don't mesh that well together, the ui is a bit primitve etc.. But, you seem to have a knack for building the atmosphere. Despite those drawbacks I was so intrigued by those pillars and the constant noise that then changed into almost a melodic hum coming from other pillars. So cool!