Wow that was a great rationale about the game!
What is happening to you people that the rapier girl is the strongest character? When we were playing, we thought the shield here was our guy hahaha That's nice to hear that you have found new broken strategies!
So, maybe we should remove two actions in a row. However, our current rationale is that:
Maybe with other abilities in each unit, it won't be that simple. Because your opponent also have 4 resources to act. For example, imagine if a pawn could react to the queen moving twice, so that if you try to kill my bishop that is next to my pawn, you will take the hit by the pawn (his passive ability is to be able to attack in opponent's turn).
What if the shield hero give some def to each unit nearby, so depending on my build, it is better that we move all together instead of having a rogue just quickly moving into the map.
A bunch of ideas! And please help us to figure that out! We really appreciate your comment!