Hey we have actually run into a new issue that seems related to this, and I am wondering if you have any insight as to what is going on. Our game supports multiple languages, and while this this fix seems to have worked for many of our supported languages, there are still occasional issues when playing in Japanese and Russian. These 2 languages (as well as some of the others that are not having issues), use different fonts than English. When the issue occurs, it happens exactly as it was described in earlier posts. Is it possible certain glyphs could break the material system? I am a little skeptical of that because this is an inconsistent issue, but the way our game works means that the fonts are set at runtime based on the current language.
Thanks for any help with this.