I like puzzle games, and you have some really interesting rules here. The first two introductory puzzles are especially strong and do a great job of teaching the mechanics. After that, my experience was a bit mixed. Some of the later levels felt more like riddles than traditional puzzles, with many options to consider, and not being able to see everything on one screen sometimes made them harder to read. I think there’s a lot of potential in the idea, and with a bit more clarity in the puzzle design, it could really shine.