hi im uploading the new version rn. the reason why i chose a gray tint is to match the weather (and kind of forebode), tho i might add a bit more saturation. the reason why u would get stuck on a cliff edge is not necessarily the capsule shape, but rather the raycast to the ground. basically, if there is no ground at the bottom centre of the player then they're not "grounded" so it wouldnt make sense for them to jump. so yeh i increased the collider hitbox for the platforms. it works fine for me but idk for others to pls play it again once the new version uploads and tell me whether it needs more nerfing. thx so much