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(1 edit) (+1)

This concept definitely fits the theme.  Controls and everything worked well, the level selector was especially good!  It really looks like I'm picking between paintings in a gallery.  I like the level designs.  You incorporated some obstacles that required me to think and learn about the character / physics, and I didn't get locked in anywhere.

The "green lumps good, grey lumps bad" was a funny surprise at first but you used it consistently through the levels, so I didn't feel confused as a player.  Given how simple the graphics were, it communicated information to the player remarkably well!  And I think the simple graphics fit the "blobs of paint" style!

I'm pretty sure I enjoyed this to the end... I beat level 3 and then my display permanently lost signal... 'XD.  Not sure if that was a coincidence or not.

Well done!

Thank you for this verry positive feedback! i really apreciate it. The grey blobs are actually spikes! Maybe because of the simple art style you coudent really tell. but thany you for playing my game

i made tat btw, franco taking credit again