You hit the "strange places" theme 100%. I liked the ambient background noise, the click as the player position resents when you fall off the initial platform was also a nice touch.First time I entered the museum I just "rotated the mase" through the statue and got stuck behind the wall. The transition to 2d scenes is really cool and unexpected for a 3d project. Not being used to horrors I got startled by the final jumpscare, even though I was warned by the stick figure, haha