Haha, all good. If the deadline allowed it, we would have made a bit more of a real attempt at explaining more in some tutorial stage. Having an "original" movement mechanic brings its own set of problems, I guess! I was hoping things would just kind of make sense if people just moved around and tried some more.
We had an idea to keep the heartbeat impulse synced up with the music more, but we did not manage to get to it before the deadline.