Hey, thanks for playing and for the honest feedback!
You’re right, what’s in the build is mostly the core system in its simplest form. We focused first on getting the planet-loading and quest framework working, but ran out of time to really push level design and variety as much as we wanted. A lot of ideas had to be cut to meet the jam deadline. Still, the foundation is there, so hopefully we can expand on it in a future iteration.
Really appreciate you taking the time to share your thoughts!