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(+1)

A fun game that scratches that Dispatch gameplay loop, but I had the unluckiest rolls!

Thanks so much for playing! 🙌

That’s on me for the rolls, I should have way more mechanics to swing RNGesus in your favour!

Already the Heroes have some traits and the Quests some tags that can lead to rolling with advantage / disadvantage, I’ll need to work on that system more and figure out ways to organically show it to the player 🙂

Thanks again!