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(+3)

Is the defense attribute too useless? Under the current point acquisition mechanism, there is no need to allocate points to defense at all. Additionally, during the game, it often happens that all characters' tasks are crowded into the same time period. But overall, it is definitely a top-tier game.

(+2)

Additionally, the benefits of allocating points to health are also quite mediocre... The +5 health item given in story is equivalent to me spending 20 minutes farming wolves.